New Backlog on Violence in Gaming
24 Jun 2025 Posted in:digital humanities
I’ve got a new piece out this week for Grayson Morley’s Backlog newsletter, a semi-regular publication about the video games you haven’t gotten to play yet. In it, I discuss the power of simple red pixels to stir more emotion than photorealistic violence ever could. Games discussed include Arco, Drova: Forsaken Kin, and (in passing) Mortal Kombat. Scott McCloud makes an appearance. It’s always a treat to write about my other lifelong hobby, and I’m grateful to Grayson for giving me the space to do so. Check out “On red pixels: violence and verisimilitude” over on Backlog.
Cite this post:
Brandon Walsh. “New Backlog on Violence in Gaming.” Walshbr.com (blog). Published June 24, 2025. http://walshbr.com/blog/new-backlog-on-violence-in-gaming/. Accessed on .Note: The suggested citation above reflects typical practice for my solo-authored work, but I frequently co-author material that is shared to other websites. Be sure to check the text of any cited work here and update the suggested citation accordingly to give credit to everyone. Thanks!